PROCEDURAL DEVELOPMENT, TOOLS, OTLs

Flowmap Generator from combing normals, collisions, particle simulation, or fluid simulation, or any combination of the above

 

 

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UFO Engine Wash weekend project on a Surface Pro 3

 

 

Mafia 3

Technical Art Director

Hangar 13 Games

Bioshock 2
Principle FX Artist

2K Marin

Bioshock 2 DLC: Minverva's Den
Principle FX Artist

2K Marin

The Bureau

Lead FX Artist

2K Marin

Borderlands

Lead FX Artist (Liquid Development)

Gearbox

Damnation

Lead FX Artist (Liquid Development)

Blue Omega

Aliens Colonial Marines

3D Artist (Liquid Development)

Gearbox

Condemned 2: Bloodshot

3D Artist (Liquid Development)

Gearbox

Merchants of Brooklyn

3D Artist (Liquid Development)

Paleo Entertainment

Brothers In Arms: Hell's Highway

Art Manager, 3D Artist (Liquid Development)

Gearbox

Kinect Adventures!

FX Artist (Liquid Development)

Good Science Studio

Killzone 2

3D Artist (Liquid Development)

Guerilla Games

Fable 2

3D Artist, Assistant Art Manager (Liquid Development)

Lionhead

Rock Band

3D Artist (Liquid Development)

Harmonix

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